Friday, April 30, 2021

20 Hilarious Henry Stickmin fails

 Sometimes luck is your worst enemy. Whether they involve impractical gadgets, cause Henry's literal downfall or are just plain embarrassing, here are 20 of the funniest ways you can fail in this series.

#20: Escaping the Prison: Belt of Grenades

Uhh... I don't even know what to say about that one..

Protip: When throwing a grenade into another room, be sure it can't bounce back into the room your in!

#19: Stealing the Diamond: Laser Cutter

U GET CUT! Y U NO BLEED!?

There's no confirmation that this thing was made or endorsed by Gadget Gabe, but it may as well have been.

#18: Completing the Mission: Smash


Henry psyches himself up a little too much...

#17: Breaking the Bank: Shovel

Never dig straight down.

Whether it's a subway (original) or a gas pipe (collection) he encounters, Henry literally dug his own grave!

#16: Fleeing the Complex: Undercover Agent


Somebody missed out on not ratting yourself out while in enemy territory school!

#15: Infiltrating the Airship: Retroglove

You look like an idiot...

Wow. This thing's as useless as the Power Glove.

#14: Completing the Mission: Charge

Oh my God, he just ran in.

Since when was the Leroy Jenkins approach a good idea?

#13: Breaking the Bank: Explosives

Handle with care!

Nothing says good safe fun like piles of bombs!

#12: Fleeing the Complex: Sniper Rifle


Henry's shooting fail turns into an MLG montage!

#11: Stealing the Diamond: Falcon Punch

Only one man is capable of that punch.

Henry remembers at the worst possible time that he isn't Captain Falcon!

#10: Fleeing the Complex: Sandwich

This one weird trick will make you SUPER BUFF! Weightlifters HATE him!

Henry's sandwich induced power starts with him kicking some ass... And ends with him taking a boot to the family jewels!

#9: Stealing the Diamond: Display Gun

Quick! Pretend you were joking! (Good one, right guys?)

Guns displayed in museums typically aren't loaded. Who knew?

#8: Completing the Mission: Middle Hammer

Not much of a brain in there to begin with.

Word to the wise: Don't hit yourself in the head with a hammer!

#7: Escaping the Prison: Bazooka

Uh... Way to aim buddy.

Henry's explosive rampage gets foiled by a U-shaped pipe!

#6: Stealing the Diamond: Rifle

Man, those FPS shooters make it look so easy.

In Henry's defense, this is probably the first time he's ever used a gun.

#5: Completing the Mission: CorrupTick


Henry's attempt at using an unusual tick goes horribly wrong!

#4: Infiltrating the Airship: Ball & Chain


Fail message: A winner is you!
This would've been the quickest route ever!

#3: Infiltrating the Airship and Fleeing the Complex: Charles

Hey look. Charles is here.

Charles just loves crashing his helicopter into Henry's position, doesn't he?

#2: Completing the Mission: Dance-Off

Do no./Cease./No./STOP IT!!!!!!

Here's an idea, maybe don't do outdated dances in the middle of a warzone!

#1: Series wide: The Teleporter

It's emergent technology. I'm sure it will get better!

The amount of times this device worked in Henry's favor can be counted on one hand!

In a way, Henry is like Wile E. Coyote, except that he eventually succeeds in his endeavors. There are plenty of hilarious failure sequences in this series, so feel free to mention your favorites in the comments section. Thanks for reading and if you're day isn't going so good, just be glad you're not this guy.

Sources

  • The games themselves
  • Henry Stickmin wiki
  • TV Tropes

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