Sometimes luck is your worst enemy. Whether they involve impractical gadgets, cause Henry's literal downfall or are just plain embarrassing, here are 20 of the funniest ways you can fail in this series.
#20: Escaping the Prison: Belt of Grenades
Uhh... I don't even know what to say about that one.. |
Protip: When throwing a grenade into another room, be sure it can't bounce back into the room your in!
#19: Stealing the Diamond: Laser Cutter
U GET CUT! Y U NO BLEED!? |
There's no confirmation that this thing was made or endorsed by Gadget Gabe, but it may as well have been.
#18: Completing the Mission: Smash
Henry psyches himself up a little too much...
#17: Breaking the Bank: Shovel
Never dig straight down. |
Whether it's a subway (original) or a gas pipe (collection) he encounters, Henry literally dug his own grave!
#16: Fleeing the Complex: Undercover Agent
Somebody missed out on not ratting yourself out while in enemy territory school!
#15: Infiltrating the Airship: Retroglove
#14: Completing the Mission: Charge
#13: Breaking the Bank: Explosives
#12: Fleeing the Complex: Sniper Rifle
Henry's shooting fail turns into an MLG montage!
#11: Stealing the Diamond: Falcon Punch
Only one man is capable of that punch. |
Henry remembers at the worst possible time that he isn't Captain Falcon!
#10: Fleeing the Complex: Sandwich
This one weird trick will make you SUPER BUFF! Weightlifters HATE him! |
Henry's sandwich induced power starts with him kicking some ass... And ends with him taking a boot to the family jewels!
#9: Stealing the Diamond: Display Gun
Quick! Pretend you were joking! (Good one, right guys?) |
Guns displayed in museums typically aren't loaded. Who knew?
#8: Completing the Mission: Middle Hammer
Not much of a brain in there to begin with. |
Word to the wise: Don't hit yourself in the head with a hammer!
#7: Escaping the Prison: Bazooka
#6: Stealing the Diamond: Rifle
Man, those FPS shooters make it look so easy. |
In Henry's defense, this is probably the first time he's ever used a gun.
#5: Completing the Mission: CorrupTick
Henry's attempt at using an unusual tick goes horribly wrong!
#4: Infiltrating the Airship: Ball & Chain
Fail message: A winner is you!
This would've been the quickest route ever!
#3: Infiltrating the Airship and Fleeing the Complex: Charles
Hey look. Charles is here. |
Charles just loves crashing his helicopter into Henry's position, doesn't he?
#2: Completing the Mission: Dance-Off
Do no./Cease./No./STOP IT!!!!!! |
Here's an idea, maybe don't do outdated dances in the middle of a warzone!
#1: Series wide: The Teleporter
It's emergent technology. I'm sure it will get better! |
The amount of times this device worked in Henry's favor can be counted on one hand!
In a way, Henry is like Wile E. Coyote, except that he eventually succeeds in his endeavors. There are plenty of hilarious failure sequences in this series, so feel free to mention your favorites in the comments section. Thanks for reading and if you're day isn't going so good, just be glad you're not this guy.
Sources
- The games themselves
- Henry Stickmin wiki
- TV Tropes
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